& supports and dps are not free kills for tanks, i dont think you play the game. theres 2 other roles for you to play if you want to fight it out and have 50/50s, there doesnt need to be a third role as well but unfortunately there is and its the most broken, pampered, role in the game. No they shouldnt have a fair chance against everyone, they can ♥♥♥♥♥♥♥ heal themselves FFS, they have literal COD health regen and the same damage output as dps - what ♥♥♥♥♥♥♥ more do you need? where the ♥♥♥♥ is the drawback or con here? mfs look at mercy and think all supports are like her, and even then people still in almost 2024 underestimate her damn glock. implying -> supports should be free kills for dps and tanks implying -> supports shouldn't have a fair chance against anyone supports have a fair chance against anyone In what world are you playing this game? you playing on mars in paper ranks or something? what the hell.feel like you didn't follow the train of thought : Theyre tanksI mean you're agreeing with me that noone should 1v1 tanks in any circumstance so idk what we're arguing here : it's designed that way, it's not a particularly compelling design Nah, tanks still ruined deathmatch in ow1 for example.yes, and in ow2 they get reduced hp in open queue to offset an even greater imbalance Supports were buffed mostly because they were now way more open than before Hp raised accordingly given the fact it was 5v5 now yeah no, you can easily check the patch notes on blizzard site, some even got twice as many ability charges like zarya and rein ItzDerrio lähetti viestin:tanks are virtually the same excluding orisa. If you think playing tank is easy or some kind of auto win where you can solo roll the enemy team never said that This is required for the 5v5 format to work but it creates a cascade of issues balancing wise ( refer to ana being "too strong" because she is a non-tank who counters a few tanks, counterswapping becoming even more prominent, having a single player who is responsible for 50% of the team's effectiveness, being unable to engage in a team fight if said player is dead - unlike when a dps or support dies - etc etc)īy giving more and more power to tanks you're just exacerbating these issues Then again during a game there are a lot of situations where it stops being a team game for a few seconds at a time and at that point the support/dps can either give up space or die When put in a 5v5 scenario the whole dynamic changes Valore lähetti viestin:They only become really strong or able to singlehandedly run the other team over if they're in a team that plays around and supports them.
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